Frequency Modulation (FM)
Accent
An accent at the beginning works similar to the guitar feedback trick. A very short FM modulation at the beginning of the sound creates the frequency chaos when striking a real string (or blowing into a reed, or whistling on a comb).

accent.pch2.jpg

Accent.pch2
Last Updated ( Monday, 19 June 2006 )
 
Simulating guitar feedback
The classic rockguitarists feedback can easily be simulated by applying FM and tuning the carrier a fifth (or something else) higher. As the "rocking" FM chaos fades, the feedback seems to fade in.

feedback.pch2.jpg

Feedback.pch2
Last Updated ( Friday, 02 June 2006 )
 
Cross modulation
Well, there are different definitions for cross modulation. Florian Anwander in his book says cross modulation is any modulation of a signal with another signal that's in the audio range.

That makes basically 4 ways to cross-modulate:
1) Modulation of the filter cutoff
2) Modulation of amplitude (AM)
3) Modulation of Pulswidth (PM)
4) Modulation of oscillator frequency (FM)

Read more on PM here:
Pulsewidth modulation
Pulse-width modulation (Wikipedia)

Read more on AM here:
AM and FM
AM and RM
Amplitude modulation (Wikipedia)

Read more on FM here:
FM
Frequency modulation synthesis (Wikipedia)

Read more on modulation on a modular synthesizer in general.
Read more on the technical background (Wikipedia).
Wikipedia's article Modulation (music) is an article in music theory, not synthesis.

Below is a FM cross modulation patch as described by Howard Moscovitz on e-m.com. All relevant parameters are on the front panel.

crossmodulation.pch2.jpg

Crossmodulation.pch2
Last Updated ( Friday, 15 September 2006 )
 
FM with LevelScaler
Frequency Modulation produces different sounds when played all over the keyboard. To compensate for this the Level Scaler with the below setting (a tip from the manual) gives best results.

fmlinexamp.pch2.jpg

FMLinExamp.pch2

Ah, I've made another example because I forgot I already made this one. Anyway, here you go:

The use of the LevelScaler can best be explained with a FM-patch. The Anschlagsgeräusch-Patch suffers very much from the fact, that the Anschlag is quite audible if played on the upper part of the keyboard but the effect vanishes as you go down the keyboard. The level scaler is the remedy for this.

levelscaler.pch2.jpg

LevelScaler.pch2
Last Updated ( Monday, 19 June 2006 )
 
Yamaha DX 7
  
The Nord Modular G2 features a full blown emulation of Yamaha's FM synthesis machines like the DX7. Since v1.24 Clavia gave us lots of DX-FM sounds in their soundbanks. I'm writing this here because I didn't notice they made new patches.

If you want to know more about FM on the G2 read here.
A guide on how to start to program the DX7 can be found here.

Last Updated ( Sunday, 14 May 2006 )
 
AM and FM
AM and FM are actually Vibrato (FM) and Tremolo (AM), but with the modulation being in the audio range. If you'd normally use a LFO for Vibrato, for FM a "regular" oscillator is used.
FM refers to any frequency modulation, for examples on FM look here.

The AM examples below are by BlueHell:



Last Updated ( Monday, 19 June 2006 )
 
Frequency Modulation (FM)
FM stands for Frequency Modulation which is a genuine sound synthesis method.

Basically FM is a modulation of the pitch (frequency) of an oscillator with another oscillator. If the modulation is low you'll get vibrato. If the modulation is in the audio range you'll get something totally new: FM.

The "original" oscillator is called the carrier, the modulating oscillator is called the modulator.

The oscillators can be combined in several ways:
- Parallel carriers modulated by one modulator
- Parallel modulators modulating one carrier
- A modulator modulating a modulator modulating (...) a carrier. This is called a cascade.

fmparallelcascade.pch2.jpg

FMparallelcascade.pch2


Apart from the DX-emulation there are quite a few ways to do FM on the G2.

Last Updated ( Monday, 19 June 2006 )